AI Insights · Timothy · March 2022
Top 5 Gacha Games Performance in Finland Q1 2022
Explore the performance of the top 5 Gacha games in Finland during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Gacha games in Finland demonstrated varied performance across downloads, revenue, and active users. Here’s a closer look at the trends for Empires & Puzzles: Match 3 RPG, Genshin Impact: Natlan Launch, RAID: Shadow Legends, Rise of Kingdoms, and Top War: Battle Game.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw fluctuations in weekly revenue, peaking at approximately $35K in mid-March. Weekly downloads for the game varied, with a high of 456 in late December and a low of 209 in early February. Weekly active users remained relatively stable, ranging from around 4.6K to 5.3K throughout the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. showed significant weekly revenue peaks, reaching about $36K in early January and late March. Weekly downloads were generally stable, with a notable increase to 1.2K in the last week of March. Active users hovered between 12.4K and 14.1K during the quarter.
RAID: Shadow Legends from Plarium Global Ltd experienced a steady revenue trend, peaking at approximately $17.7K in late January. Weekly downloads showed slight fluctuations, with a high of 519 in mid-January and a low of 302 in late February. Active users ranged from 1.6K to 2K throughout the quarter.
Lilith Games' Rise of Kingdoms exhibited varied weekly revenue, with a peak of around $11K in mid-March and a low of $5.8K in late March. Downloads saw a downward trend, starting from 496 in early January to 179 by the end of March. Active users ranged from 2.5K to 3.4K over the quarter.
Finally, Top War: Battle Game by River Game HK Limited witnessed a rise in revenue, peaking at about $11.8K in mid-March. Weekly downloads varied greatly, with a high of 1.2K in late January and a low of 195 in late December. Active users saw growth, ranging from 2.4K in late December to 4.8K in late January.
These insights highlight the dynamic nature of the Gacha game market in Finland during Q1 2022. For more detailed information, visit Sensor Tower.